A peaceful semi-aquatic race, the Abbai are the social glue
that holds the League of Non-Aligned Worlds together.
Abbai found outside their home system are usually traders or
pilgrims seeking either friendly contact with other races or
enlightenment as to the nature of what community means to
other sentient races.
Language: The Abbai speak two tongues, Abbath and
Burai. The former is an eloquent language that handles all
forms of conversation and can impart great meaning on a
variety of topics. Abbath is used for virtually every part of
communication between the Abbai. Burai is a more limited
language with utility only for simple tasks and instructions.
Male Names: Muath, Hrondal, Vess, Puul, Kannar, Teshath
Female Names: Tinti, Kaamai, Riilata, Mannai, Kinaloi, Shinta
School (Family) Names: Kalo, Holf, Dannar, Tannat, Moltoth
Abbai Racial Traits
–2 Strength, +2 Wisdom: As a race, the Abbai are very
enlightened but do not have a great deal of muscular
development. Their environment emphasises mobility
over brawn and cerebral pursuits over physical labour.
All Abbai are of Medium size.
Abbai have a base speed of 30 feet and a base swim
speed of 40 feet.
Abbai are adept at many mental exercises and have a
very comprehensive grounding in the sciences and the
arts. They may treat Knowledge (astrophysics, biology,
chemistry, engineering, history, philosophy and physics)
as class skills regardless of the character class. They may
also attempt these skills untrained.
Abbai may remain underwater for a number of hours
equal to their Constitution bonus (minimum one
hour) at a time, without needing to surface for air. This
ability is dependent on oxygenated water, requires the
Abbai to expose their throat gills and may not be useful
in some aqueous environments.
Abbai have a +8 bonus to all Athletics checks for
swimming.
Because the Abbai so rarely act out in a hostile manner,
they suffer a –2 penalty to all Initiative checks.
The Abbai are generally very good at defending
themselves. They may gain an additional +1 bonus to
Defence Value when performing the fight defensively
or total defence actions in combat.
Automatic Language Feats: Fluency (Abbai), Fluency
(Human) and Fluency (any one other language of the
Abbai’s choice).
Favoured Classes: Diplomat and scientist. A multiclass
Abbai’s diplomat and scientist classes do not count
when determining whether he suffers an XP penalty for
multiclassing.